
That's a lot different than trying to get someone on a mailing list, or get someone on the phone who's in a different time zone or across the country.

"The advantage here we have over, for example Fallout, is when we have a question about how something works, I walk 10 feet outside my office door and go talk to the programmer who wrote it. "Stability and being bug free are extremely high priorities on this project, and we actually talk about it internally constantly," he explained to Eurogamer in a new interview. The Square Enix published action RPG Dungeon Siege III, however, is the first game to be built using Obsidian's own, internally created game engine, Onyx.įor project director Rich Taylor, it's made all the difference. The Bethesda Softworks published game was built with the creaking Gamebryo engine used to construct The Elder Scrolls IV: Oblivion and Fallout 3 before Fallout: New Vegas.īut Gamebryo wasn't Obsidian's tech - a fact that contributed to New Vegas' well-documented problems, Obsidian said.

Fallout: New Vegas creator Obsidian Entertainment has explained why the sprawling openworld RPG suffers from technical issues including console-crashing bugs and corrupted save files.
